![]() ![]() It takes a truly iron-clad narrative to fully showcase the potential of this approach to a game, especially since many players become interested due to the gameplay itself. In general, I don’t mind games that pride themselves on telling an incredibly strong narrative while only being ‘walking simulators’ without many other mechanics. They’re sometimes the most difficult sort of game to pull of effectively without completely sacrificing making the game itself actually fun to play. ![]() Story rich games are my personal bread and butter.
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